A mobile AR app that lets farmers place a virtual crop layout onto their own land — testing spacing and placement before anything goes into the ground.
Apps like DeHaat, Fasal, and Kisan Suvidha show data — dashboards, charts, numbers. But planting decisions happen on land, not on a screen: where a crop goes, how far apart, how it fits the plot. This gap hits hardest for farmers with lower digital literacy, exactly who these apps claim to serve.
Instead of reading a spacing recommendation and imagining it onto your field, you see it overlaid on the field itself, through the camera you're already holding.
Mobile AR over VR was a deliberate call — it runs on an ordinary Android phone. No headset, no specialized hardware, no added cost or barrier standing between the farmer and the tool.
A brief, honest walk through the process behind Krishi Companion from empathy mapping to a working AR prototype.
Two personas, zero assumptions
Risk, uncertainty, indecision
Impact-effort, trimmed hard
Flat UI, first pass
3D spatial, not a port
Peers standing in for farmers
Krishi Companion was built by myself (Unity Developer), Sushanth Subedi (UI/UX) and Rakshith Venkatesh (Research).
Placeholder closing thought — what you'd build next, or what the field testing surfaced that's worth exploring further.